#define WALLPAPER "%%wallpaper%%" static const float rootcolor[] = COLOR(0x%%color0.hex%%ff); static uint32_t colors[][3] = { /* fg bg border */ [SchemeNorm] = { 0x%%color15.hex%%ff, 0x%%color0.hex%%ff, 0x%%color8.hex%%ff }, [SchemeSel] = { 0x%%color15.hex%%ff, 0x%%color2.hex%%ff, 0x%%color1.hex%%ff }, [SchemeUrg] = { 0x%%color15.hex%%ff, 0x%%color1.hex%%ff, 0x%%color2.hex%%ff }, };