implement layout replacement values
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a243616990
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2 changed files with 14 additions and 0 deletions
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@ -11,6 +11,15 @@ static uint32_t colors[][3] = {
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/* tagging */
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/* tagging */
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static char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
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static char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
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/* layout name replacement values */
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static const char *layouts[][2] = {
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/* layout name replace */
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{ "rivertile - left", "=[]" },
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{ "rivertile - right", "[]=" },
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{ "rivertile - top", "[^]" },
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{ "rivertile - bottom", "[_]" },
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};
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static const char *termcmd[] = { "foot", NULL };
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static const char *termcmd[] = { "foot", NULL };
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/* button definitions */
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/* button definitions */
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5
dam.c
5
dam.c
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@ -401,10 +401,15 @@ static void
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output_status_handle_layout_name(void *data,
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output_status_handle_layout_name(void *data,
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struct zriver_output_status_v1 *output_status, const char *name)
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struct zriver_output_status_v1 *output_status, const char *name)
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{
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{
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int i;
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Bar *bar = data;
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Bar *bar = data;
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if (bar->layout)
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if (bar->layout)
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free(bar->layout);
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free(bar->layout);
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for (i = 0; i < LENGTH(layouts); i++)
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if (!strcmp(name, layouts[i][0]))
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name = layouts[i][1];
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bar->layout = strdup(name);
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bar->layout = strdup(name);
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bar_draw(bar);
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bar_draw(bar);
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